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TheIndieJar: Gods Will Be Watching – Review

TheIndieJar: Gods Will Be Watching – Review

Empathy Simulator seems to be a popular theme of games at the moment, and that exact title will probably show up next to ‘Grass Simulator’ or whatever trash shows up on Steam Greenlight these days. When you have fully formed characters and a well constructed plot, games are capable of breaking your heart. At it’s worst... Read More »

TheIndieJar: Free games from the Space Cowboy Game Jam!

TheIndieJar: Free games from the Space Cowboy Game Jam!

Games Jams are popping up all over the place, which is great for developers to explore themes in quick games and for people who want free stuff to play! This particular jam, the Space Cowboy Game Jam, is all about – yes, you guessed it – space cowboys; things like Cowboy Bebop, the online comic Coyote Doggi... Read More »

TheIndieJar: Super Time Force – Review

TheIndieJar: Super Time Force – Review

In Suepr Tiem For…damn it…let me start again. In Super Time Forks…oh, come on now! Ok, one more time. Im Syper Yim…AAAARRRRGGGHHH! Isn’t it frustrating, when you make mistakes over and over again? Super Time Force (yes! Finally nailed it!) takes that frustration and makes it the core tenet of a mindbending puzzle platf... Read More »

TheIndieJar: Kero Blaster Review

TheIndieJar: Kero Blaster Review

The gaming industry is finally getting to the point where we can reflect fondly on the ‘old days’, and boy are we. The majority of indie titles these days (as soon as the term ‘indie’ began to indicate something more than ‘Xbox Live Arcade Robotron clone’) try to intentionally harken... Read More »

Discover Indie! – How Do Soundtracks Affect Gameplay?

Discover Indie! – How Do Soundtracks Affect Gameplay?

Discover Indie! Using examples from some of the best indie game original soundtracks, Josh explores how they are used to emphasise and work together with other parts of their games such as gameplay. See below for links to everything mentioned in the video: Hotline Miami: https://soundcloud.com/devolverdigita… htt... Read More »

TheIndieJar: Always Sometimes Monsters Review

TheIndieJar: Always Sometimes Monsters Review

Always Sometimes Monsters portrays a month in the life of your character, based a year after a publisher took interest in your book but you never finished it, and your love interest has left you. You begin at a party, where you’re offered an advance for your book and you get to choose your partner. After that you... Read More »

TheIndieJar: Rogue Shooter Review

TheIndieJar: Rogue Shooter Review

Vague creeping and moaning sounds emanate from down another one of these similar looking hallways. Have I been here before? Am I here now? The whirring of two reprogrammed security drones alerts me to their presence behind me and a quick application of the remaining batteries in my fragile lightning gun cross them off ... Read More »

TheIndieJar: Tower of Guns Review

TheIndieJar: Tower of Guns Review

While it may look trendy to blend first person shooters with some RPG elements of the half- or whole-assed variety, this has been going on for some time. One of the first examples of anything that could be considered an FPS was an Ultima title, and games like System Shock and the sadly underrated and underplayed Strife... Read More »

TheIndieJar: Biome Preview

TheIndieJar: Biome Preview

Imagine Populous’ slices of land, rolling hills, water and trees and stuff. Cool, now imagine that but with Proteus’ “for it’s own sake ’cause it’s fun and pretty” attitude. That’s a pretty good idea of what it’s like to play Biome. You may know what biomes are from Minecraft a... Read More »

TheIndieJar: Salvaged Preview

TheIndieJar: Salvaged Preview

One of the main attractions at Rezzed Expo this year had to be Alien: Isolation. It has scare-your-pants-off, evil stuff going on. If you are a coward like myself and would rather send other mortals off to die, Salvaged by Opposable Games might be up your street. Command a squad through the space ship, instead of yours... Read More »

TheIndieJar: Luftrausers Review

TheIndieJar: Luftrausers Review

There was a game a while back called Altitude that had 2D plane combat in multiplayer servers. It was really good and I spent many hours shooting missiles at the bombers and doing fancy tricks to avoid other players. Luftrausers is the single player that I wish Altitude had. Score attacking, massive explosions and scre... Read More »

TheIndieJar: 10 Second Ninja Review

TheIndieJar: 10 Second Ninja Review

10 Second Ninja (available on Steam, £6.99, Dan Pearce/Mastertronic) is frustrating as hell. Stressful at times even. I’m almost certain I’ll never truly master it. It makes me hate my own stupid middle-aged hands. It might also be the best game I’ve played in the first eight weeks of 2014. From Dan P... Read More »

TheIndieJar: Assault Android Cactus – Early Access Preview

TheIndieJar: Assault Android Cactus – Early Access Preview

If you were to talk to me back in 2008 and tell me that in 2014 there would be a twin-stick shooter I was really excited about, I would respond with incredulousness. “GUH, another Geometry Wars ripoff? That’s the only game anyone makes for Xbox Live Arcade anymore!” And after you got done explaining to me that th... Read More »

TheIndieJar: Toast Time Review

TheIndieJar: Toast Time Review

There’s some really neat things about playing games on the iOS/Android platforms. It’s that they have the three things that consoles and PC’s can only dream of: An easy intuitive control system, mobility/accessibility and the ability to keep things wonderfully simple. Toast Time, from Force of Habit is a proper g... Read More »

TheIndieJar: Jazzpunk Review

TheIndieJar: Jazzpunk Review

One thing that is going to be difficult for this review of Jazzpunk is explaining how good the jokes are without ruining them. Along with the voice acting, they are definitely the best thing about this game and they are at a premium for specific reasons I will explore below. Now, let me introduce you to the loony world... Read More »

TheIndieJar: Dungeon of the Endless Preview

TheIndieJar: Dungeon of the Endless Preview

Being on Early Access is great for developers, but can be pot luck for gamers – there are some real stinkers out there. I thought I’d pull one out the pile that I’m really enjoying at the moment. In a quirky sci-fi world an escape pod crashes explosively on a planet. That is only the beginning of the ... Read More »

TheIndieJar: Don’t Starve Review

TheIndieJar: Don’t Starve Review

Imagine a cross between The Sims and Paper Mario… Now imagine that it was designed by Tim Burton. Here you have the bare artistic bones of the new to PSN game, “Don’t Starve.” The concept is simple: stay alive, or else… don’t starve. Upon starting Don’t Starve and selecting one of the game’s nine cree... Read More »

TheIndieJar: Broken Age: Act I Review

TheIndieJar: Broken Age: Act I Review

All the way back in 2012, Tim Schafer – along with his colleagues at Double Fine – promised us they’d make a point-and-click adventure game if we, the fans, helped them fund it. Now, after 15 months, Double Fine not only make good on that promise but manage to deliver something so lovingly crafted tha... Read More »

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