Interviews / Video Interview

Surgeon Simulator 2013 Interview with Imre Jele & Jack Good

Surgeon Simulator 2013 Interview with Imre Jele & Jack Good

When our team turned up to this year’s Eurogamer Expo we didn’t quite expect to be taking an interview in the back of an ambulance, but then again – why not?! We spoke to Imre Jele, Co-Founder of Bossa Studios and ‘Creator-in-Chief’, and Jack Good, ’4D Artist’, about Surgeon Si... Read More »

Total War Rome II – Exclusive Interview by GameOverCast

Total War Rome II – Exclusive Interview by GameOverCast

The guys from the GameOverCast headed over to Cologne last week for Gamescom 2013, and very kindly sent us over their interview with the creators of Total War Rome II for us to share with you! They discuss community questions about multiplayer, skills and upgrades for your leaders and armies, and everything in between!... Read More »

Ether One Interview With Ben Hill & Pete Bottomley

Ether One Interview With Ben Hill & Pete Bottomley

Our team headed to the NEC, Birmingham for Rezzed the other week, to try their hand at some upcoming indie and PC games. We spoke to Ben Hill and Pete Bottomley from White Paper Games to talk about the first of their two-part game – Ether. Jenn talks to the guys about Oculus Rift, how the studio came about, and challen... Read More »

The Red Solstice Interview with Hrvoje Horvatek

The Red Solstice Interview with Hrvoje Horvatek

Our team headed to the NEC, Birmingham for Rezzed the other week, to try their hand at some upcoming indie and PC games. We spoke to Hrvoje Horvatek from Ironward to talk about their ‘tactical survival co-operative shooter’ – The Red Solstice. Josh and Hrvoje talk about strategies, bases, strange enemies an... Read More »

Tengami Interview with Jennifer Schneidereit

Tengami Interview with Jennifer Schneidereit

Our team headed to the NEC, Birmingham for Rezzed the other week, to try their hand at some upcoming indie and PC games. We spoke to Jennifer Schneidereit from Nyamyam to talk about their beautiful pop-up book game – Tengami. Sam and Jennifer talk about the three main sections, inspiration, design choices and expanding... Read More »

Montague’s Mount Interview with Matt Clifton

Montague’s Mount Interview with Matt Clifton

Our team headed to the NEC, Birmingham for Rezzed last week, to try their hand at some upcoming indie and PC games. We spoke to Matt Clifton from Polypusher Studios to talk about his brand new game – Montague’s Mount. The guys talk about psychological thrillers, inspiration, and home-made narrations. Website: Mon... Read More »

Dreamfall Chapters Interview with Dag Scheve & Martin Bruusgaard

Dreamfall Chapters Interview with Dag Scheve & Martin Bruusgaard

Our team headed to the NEC, Birmingham for Rezzed last week, to try their hand at some upcoming indie and PC games. We met up with Dag Scheve and Martin Bruusgaard from Red Thread Games to talk about their new project – Dreamfall Chapters. The guys talk community, Kickstarters, and the overwhelming support they h... Read More »

Company of Heroes II Interview with Quinn Duffy

Company of Heroes II Interview with Quinn Duffy

We talk to Quinn Duffy from Company of Heroes II, discussing the changes in the industry since the first game, modding, community and more. Read More »

Tomb Raider Interview with Brian Horton – Eurogamer Expo 2012

Tomb Raider Interview with Brian Horton – Eurogamer Expo 2012

We talk to Brian Horton Art Director on Tomb Raider about the new look Lara, the island, base camp and how the gaming landscape has changed since Lara’s first outing. Read More »

Onlive Interview with Bruce Grove – Eurogamer Expo 2012

Onlive Interview with Bruce Grove – Eurogamer Expo 2012

Ed caught up with Bruce Grove, General Manager of Onlive, to discuss how the company hopes to improve from the last year, and the highs and lows of bringing Cloud gaming to the general public. Read More »

Warface Interview with Peter Holzapfel – Eurogamer Expo 2012

Warface Interview with Peter Holzapfel – Eurogamer Expo 2012

Lee talks to Peter Holzapfel from Crytek about Warface, Crytek’s latest game which believe it or not is free to play! We also find out how tricky it is launching a free to play title, gun porn, tips for new starters and if your rig willl be able to run it. Read More »

Assassin’s Creed III Interview with Alex Hutchinson & Jonathan Cooper – Eurogamer Expo 2012

Assassin’s Creed III Interview with Alex Hutchinson & Jonathan Cooper – Eurogamer Expo 2012

Jenn talks to Alex Hutchinson, Creative Director, and Jonathan Cooper, Animation Director for Assassin’s Creed III about Connor, his ship, how the Vita game – Liberation – links to the main game, and even a bit about certain love interests. Wanna see more of our Eurogamer Expo coverage? Find it all he... Read More »

Fable: The Journey Interview with Gary Carr

Fable: The Journey Interview with Gary Carr

Jenn chats to the Creative Director at Lionhead, Gary Carr, about Fable: The Journey; how Theresa as a character has been fully utilised, the challenges behind creating a sit-down Kinect game, how Albion has changed and much more. Read More »

Assassin’s Creed III Multiplayer Interview with Tim Browne – Eurogamer Expo 2012

Assassin’s Creed III Multiplayer Interview with Tim Browne – Eurogamer Expo 2012

Jenn talks to Tim Browne, Lead Designer for Assassin’s Creed III multiplayer, and manages to tease out a few details on the characters we’ll be able to play as, Wolf Pack, combat and more. Wanna see more of our Eurogamer Expo coverage? Find it all here Read More »

Crysis 3 Interview with Fasahat Salim – Eurogamer Expo 2012

Crysis 3 Interview with Fasahat Salim – Eurogamer Expo 2012

Ant chats to Crytek’s Fasahat Salim about Crysis 3′s multiplayer, weapons, the CryEngine and this season’s must have item – the bow and arrow. Read More »

GRID 2 Interview with Iain Smith and Gehan Pathiraja – Eurogamer Expo 2012

GRID 2 Interview with Iain Smith and Gehan Pathiraja – Eurogamer Expo 2012

We talk to Iain Smith and Gehan Pathiraja about Codemasters highly anticipated GRID 2. Joey wants to know why the long gap? Where the touring cars are and if Ravenwest be making a return? We also pick up some details of the BAC Mono, the games physics engine and much more. Read More »

I Am Indie: Season 2

I Am Indie: Season 2

In our continuing quest to find out what it means to be Indie we spoke to a fresh batch of developers at this year’s gamescom. We couldn’t bring ourselves to trim down this collection anymore, there’s such a diversity of talent, all coming from different backgrounds; be it the movie industry, teaching... Read More »

gamescom 2012: Natural Selection 2 Interview with Hugh Jeremy

gamescom 2012: Natural Selection 2 Interview with Hugh Jeremy

We catch up with the impossibly lovely Hugh Jeremy from Unknown Worlds, the team working hard to get Natural Selection 2 ready for launch, at gamescom to see how the team is holding up, learn some history about Natural Selection, how they feel watching the public play their game, modding and more. If you’d like t... Read More »

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