Interviews

Homefront: The Revolution – Interview with Fasahat Salim

Homefront: The Revolution – Interview with Fasahat Salim

Homefront: The Revolution is set 4 years after the original. Now, it’s been a while since I played it, but at the end we were at San Francisco and it looks like the tide might turn a little against the KPA – obviously it didn’t go very well. Does this continue on from that story, do we meet some of the original charact... Read More »

World of Tanks Interview with Marvin Hall

World of Tanks Interview with Marvin Hall

World of Tanks 360 launched on Wednesday 12th February for the Xbox 360, funnily enough. The PC MMO war game comes to the console, keeping the free to play model so it doesn’t cost a thing. We sent Sean Cleaver to check it out and speak with Marvin Hall, the EU Community Product Specialist for developers, Wargaming. Wo... Read More »

Interview With Alan Brice – Professional Call Of Duty Guru

Interview With Alan Brice – Professional Call Of Duty Guru

This week I had the genuine pleasure of interviewing Alan Brice, one of the most experienced professional Call of Duty commentators in the world. Check out the audio below to hear the interview, or (if you’re at work/school) you can read the majority of the discussion in this article. Download .mp3 Not an iOS user? Tha... Read More »

Surgeon Simulator 2013 Interview with Imre Jele & Jack Good

Surgeon Simulator 2013 Interview with Imre Jele & Jack Good

When our team turned up to this year’s Eurogamer Expo we didn’t quite expect to be taking an interview in the back of an ambulance, but then again – why not?! We spoke to Imre Jele, Co-Founder of Bossa Studios and ‘Creator-in-Chief’, and Jack Good, ’4D Artist’, about Surgeon Si... Read More »

XCOM Enemy Within Interview with Ananda Gupta

XCOM Enemy Within Interview with Ananda Gupta

During our hands-on time with XCOM Enemy Within we got the chance to sit down with Ananda Gupta, Senior Game Designer at Firaxis. In this interview we talk about the changes that have been made to the game since Enemy Unknown, how this story fits with the previous events, new enemies, mechs, favourite alien films, and ... Read More »

Command and Conquer Interview with Tim Morton

Command and Conquer Interview with Tim Morton

GameOverCast headed over to Germany to visit Gamescom this year. During their adventures they interviewed the awesome Tim Morton, development director of Command and Conquer. The game, previously known as Command and Conquer: Generals 2, is currently in beta, and is set to release officially in ‘fall’ 2013.... Read More »

Total War Rome II – Exclusive Interview by GameOverCast

Total War Rome II – Exclusive Interview by GameOverCast

The guys from the GameOverCast headed over to Cologne last week for Gamescom 2013, and very kindly sent us over their interview with the creators of Total War Rome II for us to share with you! They discuss community questions about multiplayer, skills and upgrades for your leaders and armies, and everything in between!... Read More »

Ether One Interview With Ben Hill & Pete Bottomley

Ether One Interview With Ben Hill & Pete Bottomley

Our team headed to the NEC, Birmingham for Rezzed the other week, to try their hand at some upcoming indie and PC games. We spoke to Ben Hill and Pete Bottomley from White Paper Games to talk about the first of their two-part game – Ether. Jenn talks to the guys about Oculus Rift, how the studio came about, and challen... Read More »

The Red Solstice Interview with Hrvoje Horvatek

The Red Solstice Interview with Hrvoje Horvatek

Our team headed to the NEC, Birmingham for Rezzed the other week, to try their hand at some upcoming indie and PC games. We spoke to Hrvoje Horvatek from Ironward to talk about their ‘tactical survival co-operative shooter’ – The Red Solstice. Josh and Hrvoje talk about strategies, bases, strange enemies an... Read More »

Tengami Interview with Jennifer Schneidereit

Tengami Interview with Jennifer Schneidereit

Our team headed to the NEC, Birmingham for Rezzed the other week, to try their hand at some upcoming indie and PC games. We spoke to Jennifer Schneidereit from Nyamyam to talk about their beautiful pop-up book game – Tengami. Sam and Jennifer talk about the three main sections, inspiration, design choices and expanding... Read More »

Saints Row 4 Interview with Jim Boone: Pre-Launch

Saints Row 4 Interview with Jim Boone: Pre-Launch

We were lucky enough to meet up with Jim Boone, Senior Producer at Volition, again to talk about Saints Row 4 right before it’s released next month. In this interview we talk about how Jim plays the game, season passes, killing off Batman’s Alfred, and something you may not have known about the game… ... Read More »

Defiance Interview With Stephanie Leonidas

Defiance Interview With Stephanie Leonidas

To celebrate the launch of Defiance – Season 1 on DVD and Blu-Ray, we got the chance to chat to the beautiful Stephanie Leonidas, aka Irisa Nyira. Due to her role in both the TV series and the game, we discuss challenges when working on two mediums at once, makeup, the future of Defiance, and Russell Crowe-Brand.... Read More »

Montague’s Mount Interview with Matt Clifton

Montague’s Mount Interview with Matt Clifton

Our team headed to the NEC, Birmingham for Rezzed last week, to try their hand at some upcoming indie and PC games. We spoke to Matt Clifton from Polypusher Studios to talk about his brand new game – Montague’s Mount. The guys talk about psychological thrillers, inspiration, and home-made narrations. Website: Mon... Read More »

Dreamfall Chapters Interview with Dag Scheve & Martin Bruusgaard

Dreamfall Chapters Interview with Dag Scheve & Martin Bruusgaard

Our team headed to the NEC, Birmingham for Rezzed last week, to try their hand at some upcoming indie and PC games. We met up with Dag Scheve and Martin Bruusgaard from Red Thread Games to talk about their new project – Dreamfall Chapters. The guys talk community, Kickstarters, and the overwhelming support they h... Read More »

Saints Row 4 Interview with Jim Boone – Audio

Saints Row 4 Interview with Jim Boone – Audio

After a presentation showing off some of the ridiculously wacky things we’re due to expect from Saints Row 4, we got the chance to sit down with Jim Boone, Senior Producer at Volition, to ask him some questions. In the interview we discuss inspirations, aliens and super heroes, how the development has focused aro... Read More »

Saints Row 4 Interview with Jim Boone – Part 1

Saints Row 4 Interview with Jim Boone – Part 1

After a presentation showing off some of the ridiculously wacky things we’re due to expect from Saint’s Row 4, we got the chance to sit down with Jim Boone, Senior Producer at Volition, to ask him some questions. In part one we discuss inspirations, aliens and super heroes, how the development has focused a... Read More »

Saints Row 4 Interview with Jim Boone – Part 2

Saints Row 4 Interview with Jim Boone – Part 2

After a presentation showing off some of the ridiculously wacky things we’re due to expect from Saint’s Row 4, we got the chance to sit down with Jim Boone, Senior Producer at Volition, to ask him some questions. In part two we discuss rivals, exotic weaponry and customisation, flying around in a UFO, and t... Read More »

From Bedrooms To Billions Interview with Anthony Caulfield

From Bedrooms To Billions Interview with Anthony Caulfield

Modern day games have become sprawling, global enterprises, with million dollar budgets and extensive distribution networks. In the US, companies like Atari set out making games as a commercial enterprise. In the UK, however, it’s a slightly different story. Hit games in the early 1980′s were often made not... Read More »

Page 1 of 41234