Metal Gear Rising: Revengeance Review
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Dev: Platinum Games
Genres: Action, Hack & Slash
Platform: PS3, Xbox 360
Release Date: 22/02/13

Metal Gear Rising: Revengeance Review

Site Score
8.5
Good: Really great visuals and animations.
Bad: George the Guyanese kid - seriously, worst character ever.
User Score
9.0
(2 votes)
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Rating: 9.0/10 (2 votes cast)

It’s been a long road for Metal Gear Rising: Revengeance, with the project originally being announced in 2009 under a different name and to be set in a completely different time frame. Kojima Productions found that they couldn’t pull it off and canned their project, but in 2011 it was announced Platinum Games – famous for games like Bayonetta and Vanquish – would be handed the reins. The title received a pounding from Metal Gear fans and those who remotely grasp the English language, which is pretty understandable actually but another big topic of derision was that the protagonist was to be Raiden. Lots of outraged fan boys and girls were quick to announce their displeasure to say that this game doesn’t deserve to use the words “Metal Gear” in the title. Well I’m here to tell you that it does.

mgr revengeance 1Set four years after MGS4 we find Raiden working for a private military company called Maverick Enterprises, on protection duty for the President of a fictional African country. All hell quickly breaks loose when the convoy is attacked by another PMC, Desperado, lead by Samuel Rodriguez who ends up battering Raiden, slicing off one of his arms and stabbing out his eye. After being repaired by the imaginatively named Doktor he is sent back out to take down Desperado. Of course there are a few twists and turns along the way, with new characters introduced and even a returning one – not all is as straight forward as it seems.

With seven chapters clocking in at around five hours (actual play time, not including cut scenes and retries of areas) the action moves at breakneck speed from said fictitious African country to another imaginary location in eastern Europe, before heading to real-world locations including Guadalajara, Denver and Pakistan.

Speed is probably the keyword to use when describing MGR; the combat takes place at such pace that initially you feel that you are just tapping buttons. There is some depth to the combat though and as you progress through the game you realise that a more refined approach would serve you better. Raiden wields his High Frequency Blade that can chop people in two extremely easily; by holding the left trigger button you enter Blade Mode – the feature you have seen in a lot of the promotional videos. This allows you to chop and slice in any direction and certain enemies can be slashed into as many tiny pieces as you want, as long as your fuel cells don’t run out. Slice an enemy in the right spot and you are prompted to rip out his cyborg innards, which will replenish your health and your Blade Fuel Cells. In my time playing MGR this never got boring; you may have thought that it would, but honestly the game’s action pulls you in and has you on the edge of your seat, so that every time you split an enemy in two it’s as significant as the first time.

mgr revengeance 2The main boss fights throughout are enjoyable and are a mix of high-octane action and learning your opponents’ moves. About halfway through the game you fight an opponent named Monsoon, who attacks very quickly and also throws some kind of smoke bomb down before darting in and out with attacks. This is where I felt the combat worked best – as I really mastered the blocking and countering of some of Monsoon’s rapid fire attacks it really gave me a sense of achievement.

With beautifully fluid animations 99% of the time during combat it is amazing to see it unfolding on the screen. The brilliant visuals, pulse pounding soundtrack and sheer pace of combat combine to offer an exhilarating experience. I never felt like there was too much on the screen at once even though there was a lot happening. The only real issue I found with the combat was when there are more than three enemies, especially the larger and quick moving ones, trying to attack Raiden – the camera doesn’t do a good enough job of allowing you to see all of your adversaries. This wouldn’t be too bad if the targeting system was up to scratch, but unless you are fighting off one enemy it just doesn’t work as well as it should.

Dispatching enemies and completing areas rewards you with ‘BP’, a virtual currency that allows you to upgrade and customise Raiden throughout his story and carries over into a New Game Plus. The HF Blade can also be upgraded to make it stronger and allow more time for slicing and dicing. You can purchase new weapons that are used in combination with your blade (these are available after defeating bosses) as well as unlocking new combat skills and outfits for Raiden, including a Mariachi uniform that certainly made me chuckle.

That isn’t the only time you will laugh through the course of MGR; it keeps up the Metal Gear tradition of humorous situations in cut scenes, via Codec conversations and also with enemies hidden inside cardboard boxes that you can find (you also get to hide in a cardboard box if you wish). Philosophical ramblings are also on display here, but thankfully not every five minutes, with one really long cut-scene before taking on the ultimate Big Bad – you can tell this isn’t a game directed by Hideo Kojima. mgr revengeance 3The team at Platinum know the game is about it’s fast pace and electric action, so they don’t bog you down too much in unnecessary cut scenes. The ones that are there are needed to drive the plot forward. This does mean that supporting characters don’t really get fleshed out and are forgettable in places, although take time to pester them on the Codec and it is evident that most of them have more about them than just being ‘Generic Helper 1’.

Raiden is of course the star in MGR, thrust into the limelight, wanting to be loved. Unfortunately I will never love Raiden the same way that I love Solid Snake; that’s not to say I don’t appreciate Raiden, it’s just the way it is. Do I like Raiden more now I have played through this story? Not much, but I wasn’t one of those who despised him. Raiden is who he is. One character I didn’t get on with through the game was George, a young Guyanese lad you come across. Now I don’t purport to know what a Guyanese minor speaks like but this accent had a horrific mix of Jamaican, African and even Japanese twangs. It wasn’t just the sound of his voice – the words given to him were shown in the subtitles as they were spoken, but included the actual English translation of this broken English underneath. Please, I never want to see this lad again.

As well as making your way through the story there are also lots of little collectables along the way; slicing off certain enemies left hand gets you extra BP for example. There are also a host of VR missions that can be played, that act a lot like challenge rooms where you can set the best scores. These VR missions are gained by finding Desperado laptops scattered throughout the various levels, adding a nice amount of replay ability to the game and that’s not forgetting the chance to improve your chapter scores too.

Metal Gear Rising: Revengeance shows what Platinum Games do best – it’s exciting, exhilarating, looks gorgeous and sounds fantastic. The plot, while it certainly won’t win any writing awards, is more coherent than most Metal Gear games and with only a couple of issues that stood out while playing I can safely say that this will be on my ‘Best Of 2013’ list in ten month’s time.

- Epic battles that shift in scale; men, robots, super robots.

- Blade Mode surprisingly never becomes boring.

- Really great visuals and animations.

- Edge of the seat action.

- Camera and targeting system that leave you vulnerable to off screen attacks too often.

- George the Guyanese kid – seriously, worst character ever.

That was difficult. I have read back through the review and it seems overwhelmingly positive, with just a couple of issues. Those issues though could be something that detracts from the experience for a lot of people, especially the camera and targeting system. Although it didn’t bother me too much throughout the game it is something that could be a big issue for others. If you listen to the DBR Podcast you will know that I hate scores with a .5 and i’m conflicted doing it with this, but the two issues mentioned above just stop it reaching a full 9.

Metal Gear Rising: Revengeance Review, 9.0 out of 10 based on 2 ratings

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mgr revengeance 1

It’s been a long road for Metal Gear Rising: Revengeance, with the project originally being announced in 2009 under a different name and to be set in a completely different time frame. Kojima Productions found that they couldn’t pull it off and canned their project, but in 2011 it was announced Platinum Games – famous for games like Bayonetta and Vanquish – would be handed the reins. The title received a pounding from Metal Gear fans and those who remotely grasp the English language, which is pretty understandable actually but another big topic of derision was that the protagonist was to be Raiden. Lots of outraged fan boys and girls were quick to announce their displeasure to say that this game doesn’t deserve to use the words “Metal Gear” in the title. Well I’m here to tell you that it does.

Set four years after MGS4 we find Raiden working for a private military company called Maverick Enterprises, on protection duty for the President of a fictional African country. All hell quickly breaks loose when the convoy is attacked by another PMC, Desperado, lead by Samuel Rodriguez who ends up battering Raiden, slicing off one of his arms and stabbing out his eye. After being repaired by the imaginatively named Doktor he is sent back out to take down Desperado. Of course there are a few twists and turns along the way, with new characters introduced and even a returning one – not all is as straight forward as it seems.

Head here to read the rest of the review!

Video edit by Jason Dewey

Joey Dale


Joey D, J Dizzle, J Money, J Dawg. All names no one calls me...except me. I've come and I've gone. Now I'm back again. Ready to play all the video games and tell you what I think of them.
Metal Gear Rising: Revengeance Review, 9.0 out of 10 based on 2 ratings