Introducing the Indie Jar
Greetings fine people of the Internet. As the eagle eyed amongst you would have noticed then my name is Ben, so hello there!
When Lee asked me to get involved with The Game Jar my initial reaction was “you almost got me shot in LA”, followed quickly by “we lost the M25 once”. Shortly after hearing his enthusiasm and listening to his plans, and the direction he wants to take with the website I sort of jumped in, so here I am.
As part of my role with the site I’ll be attempting to look after all things indie, and as such since being brought on board I’ve been bouncing some ideas around with the rest of the team. The end result is what I’ve been tentatively calling the indie Jar. Instead of waffling on any more about myself I’ll just pull the trigger and give you all the details.
It’s safe to say that everyone at The Game Jar loves gaming, but while we’re happy to be playing household names we also have a fairly large soft spot for those smaller games… and when we say smaller games we really do mean it.
Despite the recent resurgence in the genre we feel that indie games are still fighting an uphill battle when it comes to getting people to pay attention to them, and for that very reason we’ve devised the Indie Jar.
Introducing the Indie Jar
As part of The Indie Jar initiative we’re looking at covering as many indie games as possible across a wide number of formats including iOS, Android, Xbox Live, PC and Mac. Quite literally, if you’ve got a game and we have access to it then we’ll do our best at covering it.
For the bigger indie games out there (and by that we mean the sort you’ll find on the main Xbox Live marketplace such as Bastion or those on Steam such as Machinarium and Terraria) we’ll be using a similar review system to that of any other game we cover.
For the smaller games, such as those often found on iOS devices as well as the community channel on Xbox Live, we’ll be doing an Indie Roundup which is where we’ll be taking four or five games and letting you know our thoughts in one easy to read article.
Obviously there will be exceptions and this is just a guideline that we’ll be following (loosely). We’ll be monitoring how things go over the coming weeks and we already have a number of potential ideas, such as video reviews, developer interaction and many more.
Regardless of which direction we take with our coverage the ultimate goal will always be the same; to showcase the creativity, fun and addictiveness that indie games have to offer, we very much hope you enjoy it all.
Get in Touch
If you are a developer wanting some coverage, or perhaps you have a game in mind that you want to see us cover, then drop us a line at: indie @ thegamejar .com (spaces added to help keep the medicine people away).
Consequently if you like reading about indie games and have an idea about how we cover them then by all means get in touch, we really would love to hear from you.